Journey through VR and AR with React
summary
Marker‑based AR using React web AR wraps ARJS and shows a blue box on a printed marker and custom trained markers, plus a working demo from a single slide. React VR gets replaced by React 360 (killed May 2 then rewritten), startable with four commands; surfaces are flat or cylinder; glTF 3D models run (bunny scene at ~60 fps on a MacBook Air). 360 video works but is ~100 MB; a HoloLens‑like prototype runs and overheats but demonstrates live AR in a headset.
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chapters (9)
- 0:00Start
- 1:10LET'S GO BACK TO THE PAST
- 5:39A layer on top of real world
- 6:55React-Web-AR
- 7:20A React wrapper for AR.js
- 11:47Virtual Reality with React
- 12:04ReactVR was killed on May 2nd
- 12:26Getting started
- 24:13What if I wanted to do both?
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