~/talk

How NVIDIA is Advancing Video Curation with Generative AI

Talkat Ray Summit 2024 · 2024-09-30..10-02· [machine-learning, data-engineering]
links:none on file
slides:none on file

NVIDIA describes an end-to-end video curation service running on DGX Cloud and orchestrated with Ray Data, processing >100 PB of raw video down to tens of PB of curated clips. Pipeline splits, transcodes, filters, deduplicates and captions at GPU scale (initial estimate 1M video-hours/day → ~10,000 GPUs). Optimizations include TensorRT LLM, FP8 quantization and GPU hardware decode/encode, yielding ~7x speedup on the VLM stage and ~3.5x end-to-end throughput with auto-balanced Ray actors; datasets are configurable and iteratively reannotated.

AI-written summary · about

  1. 0:00Introduction
  2. 0:17Video curation challenges
  3. 1:18Defining data curation
  4. 5:07Curation pipeline overview
  5. 11:09Performance optimization
  6. 17:19Data deduplication
  7. 21:26Visual understanding
  8. 23:31Conclusion and Q&A
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