~/talk

How Bytedance Builds Large-Scale Data Processing Pipelines for Multimodal Models with Ray

Talkat Ray Summit 2024 · 2024-09-30..10-02· [data-engineering, machine-learning]
links:none on file
name:Zhibei Ma
links:none on file
slides:none on file

ByteDance builds a Ray-based pipeline (Ray Core, Ray Data, Ray Serve) to process petabyte-scale audio/video for generation models, using FFMPEG for encode/decode and packing clips into pack files for training to avoid millions of small object reads. Early design serialized huge binaries to the object store; the fix is to fuse operators into single actor to stream work and hit high throughput, and to extend Ray Data with task reassignment with linkage table (max_restarts=0) to recompute lost outputs on preemptible Kubernetes nodes. Profiling with the Ray dashboard validates scaling to thousands of workers.

AI-written summary · about

  1. 0:00Introduction and background
  2. 2:22Audio processing architecture
  3. 3:33DAG design for data flows
  4. 3:55Challenges in data processing
  5. 5:16Transitioning to Ray
  6. 7:11Video data processing
  7. 15:56Lessons and Ray advantages
  8. 18:00Infrastructure overview
  9. 18:51Running on volatile pods
  10. 20:59Enhancements and conclusions
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