~/talk

Design thinking: why you should always include UX processes

Talkat QtDay 2020 · 2020-11-16..11-19· [ux-and-product-design]
name:M.Forni
links:none on file
links:none on file
slides:none on file

Design thinking proves usable by non‑specialists and the recommendation is to set aside 25–30% budget for UX activities; quick usability tests with 5 testers already yield >75% useful feedback. The team prototypes in lo‑fi and hi‑fi, builds a touchscreen Qt UI on a Qt Develboard, and sends personalized Spotify playlists via a background process writing to an SQL DB. For the activity arcs sliders map to circles with function x^a where a ≈ 1.58, and the demo works live.

AI-written summary · about

  1. 0:00Introduction to talk
  2. 4:46Overview of design thinking
  3. 12:41Understand phase explained
  4. 15:36Define phase and ideation
  5. 17:23Design sprint vs brainstorming
  6. 18:05Testing phase importance
  7. 21:17Five common mistakes
  8. 24:48Real product case study
  9. 38:26Technical implementation details
  10. 41:38Page architecture in Qt
  11. 44:29Mapping sliders to arcs
  12. 50:34Live Q&A session
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