SPONSOR WORKSHOP / Charlie Engelke/ Google
summary
Claims that serverless code runs only on demand and must keep state in external stores and then demonstrates it by building a working student programming‑contest system using App Engine for the manager site with Identity‑Aware‑Proxy, Cloud Functions for student solutions and many judges, optional Cloud Run for unusual runtimes, Cloud Storage/Firestore for state, and Pub/Sub topics to fan out judging. Slides, runnable demo and code labs exist and the design is exercised end to end.
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chapters (9)
- 0:00Introduction to serverless
- 4:44Core design principles
- 8:01Google cloud options
- 13:14Data and event services
- 17:08Simple application architecture
- 22:11Contest system overview
- 27:11Distributed system design
- 34:35Permissions and implementation
- 41:07Conclusion and resources
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