From Reigns to Game of Thrones
summary
Nerial builds the Reigns series — minimalist swipe-based decision games — then scales the brand with a licensed Reigns: Game of Thrones that connects back to earlier titles and cross-promotes sales. Core claims: 3.4 million copies sold across the line, development stays small and repeatable (2–3 people for nine months plus contractors), mechanics evolve (added swipe left or right rules, inventory, dual protagonist choice) and cross-platform release on mobile and Steam proves the model commercially viable.
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chapters (11)
- 0:00Introduction
- 1:31Reigns and Game of Thrones
- 2:38Selling premium mobile games
- 3:24Mobile market for indies
- 5:57Partnering with Devolver Digital
- 8:28Cross-platform Reigns success
- 9:16Collaborating with HBO
- 10:23Brand and IP expansion
- 13:09Connecting games to audiences
- 16:23Cross-promotion between Reigns
- 17:06Conclusion
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