Mirror Conf 2017
| title | author | length |
|---|---|---|
| Best Of | 04m | |
-- no description -- | ||
| Intro | 04m | |
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| How to Tell When You're Tired | Frank Chimero | 28m |
Argues that web craft loops in roughly five-year cycles: tables, floats, flexbox and now flexbox and CSS grid, so decades feel like repetition. Claims most… | ||
| Designing Beyond the Screen | Gabriel Valdivia | 32m |
Design team documents building Facebook 360 and Facebook Spaces for Gear VR and Rift, prototyping in Unity after sketching on iPad Pro, and shipping features… | ||
| Design for Emotion | Henry Daubrez | 27m |
Design argues emotion drives choices so the studio mixes data with a painterly process: Sketch + Photoshop workflow, brush-painted textures, layer masks… | ||
| The svg of .svg | Sara Soueidan | 34m |
Explains concrete SVG techniques: how viewBox vs viewport and preserveAspectRatio (meet vs slice) let an SVG crop, scale and position non‑SVG images so a… | ||
| Solving layout problems with CSS Grid and friends | Rachel Andrew | 31m |
CSS Grid ships to most browsers in 2017 and provides two-dimensional layout where columns and rows are defined on the container rather than sized per item… | ||
| A Little Story About A Big Bang Redesign | Vitaly Friedman | 55m |
Smashing Magazine abandons WordPress for a JAMstack + GitHub workflow, prebuilding markdown into static HTML served from CDN and using microservice APIs for… | ||
| User Research for everyone | Aras Bilgen | 27m |
Claims that user research fits a tight, cheap cycle and gives three concrete methods: start with analytics-first to spot spikes and funnels, run a half-day… | ||
| What’s Your Roadmap? | C Todd Lombardo | 33m |
A roadmap is not a release plan or Gantt chart but a strategy prototype built from five concrete parts: vision, objectives, timeframes, themes, disclaimer… | ||
| Let's Work Together! | Brad Frost | 58m |
Argues teams get alignment by shipping concrete artifacts: start with user interviews and a kickoff workshop that produces a sticky-note priority heat map… | ||
| Web Performance Kinetosis | Eduardo Bouças | 29m |
Argues that organizations misjudge user experience by testing from powerful desktops and shows concrete fixes: measure first paint, DOMInteractive, speed index… | ||
| Evaluating Technology | Jeremy Keith | 34m |
Argues for concrete evaluation rules: prefer features that fail well (CSS Shapes leaves readable text, service workers enhance first-load without breaking… | ||
| Home | Claudio Guglieri | 57m |
Designers working on Windows 10 first‑party apps, Groove and Movies & TV describe measurable habits: Nielsen shows about 10 hours of screen time daily and… | ||
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