Why Design?
summary
A five‑minute condensation of a three‑hour deck claims design must solve problems not just express emotion and that one clear concept beats many guesses. It steps through actual tools and models: RGB vs CMYK vs RYB, explains primary → secondary → tertiary mixes, and names color schemes like monochromatic analogous complementary. It shows removing unnecessary lights and color during execution and ends by asking developers to study design theory and practice for better collaboration.
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chapters (5)
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