~/conference

Meeting C++ 2016

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Meeting C++ 2016 was about to start when this video was taken!
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FPGA and open hardwareMatt P. Dziubinski07m
Claims a fully open-source flow from Verilog to bitstream for the iCE40 family and shows it actually synthesizes and configures hardware, not just slides. Uses…
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TDD/BDD and DIKris Jusiak07m
Claims an automatic mock injector that creates mocks for unbound interfaces at injection time, demonstrated with fake it and boost di. Shows TDD example…
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Meta MonadsOdin Holmes06m
meta monads describes a compile-time pattern that separates algorithm from data to avoid creating many intermediate types, using aliases inside specialized…
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StandardeseJonathan Müller07m
Standardese is a practical C++ documentation generator that parses real headers (including templates and namespaces), extracts entities and comment commands…
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QtCreatorTobias Hunger07m
QtCreator is an IDE written in C++ on the Qt toolkit that opens native build systems without extra JSON glue, handles large codebases (1 million lines for…
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The Tragedy of the value based architectureJuanpe Bolívar07m
Value semantics collapse in large C++ apps when megabyte documents get copied everywhere and performance and threading force ad hoc mutation and locks; the…
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Safe bool idiomGiuseppe D'Angelo06m
A small experiment replaces the old safe bool idiom with C++11's explicit operator bool and triggers three concrete breakages: expected loss of implicit…
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Rpath and binary reuseLuis Martinez de Bartolome06m
Claim: embedded runtime library paths cause unpredictable linking and security risk when binaries move. Linux linker prefers executable rpath then…
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Pimpl idiom, multiple Inheritance and facet patternOlivia Quinet07m
C++11 library uses a shared_ptr pimpl with get_ptr downcast to make public objects immutable and shareable across containers, and it supports multiple…
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Mocking C++Peter Bindels06m
Creates mocks by overwriting vtable entries and filling a fake vtable with stub function pointers, uses reinterpret_cast hacks to plant member function…
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Always generate all your serialization codeAndreas Reischnuck06m
Claim: generate every serializer from one machine-readable description so a single source of truth replaces 300-page PDFs and the two months it can take to…
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a small tool to browse your backtracesMarkus Goetz04m
A tiny browser tool takes raw backtraces and turns symbol names into clickable links by running client-side JavaScript that recognizes C++ symbols and issues…
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Hunting the mammoth in the modern ageAurelien Regat-Barrel07m
Argues that monolithic “mammoths” get replaced by microservices: small, few thousand lines of code services communicating over message queues or gRPC…
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Standard SlamMichael Caisse04m
A rapid, performative reading of the C++ standard that quotes section numbers and warns that template name lookup and specialization placement actually change…
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my favorite C++ featureJames McNellis06m
Claim: C++ function pointers are the favorite feature and they behave oddly but predictably. Code examples build add and mul, a call(funcptr) that takes a…
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On "simple" OptimizationsChandler Carruth08m
Uses Compiler Explorer to show clang and GCC generating huge code for four push_backs then collapsing to a simple sum only after adding v.reserve(4) or running…
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Good ConceptsBjarne Stroustrup12m
A concrete claim: language-level Concepts plus a 100 page specification of STL semantics produce smaller, clearer templates and eliminate the worst…
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Where C++17 is goingMichael S Wong07m
C++17 ships as a conservative but concrete set of changes: ~400 national-body comments and about 200 extra pages document the work, the deprecated dynamic…
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Keynote: What C++ is and what it will becomeBjarne Stroustrup01h 49m
C++ combines low‑level hardware mapping with high‑level abstraction and claims to keep the cost where it’s used: zero-overhead abstraction. The language adds…
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GSL ad hoc overviewBjarne Stroustrup57m
An explicit claim: a small Guideline Support Library of about a dozen abstractions makes ownership, nullness and ranges checkable and practical. It implements…
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Keynote - C++ Metaprogramming: evolution and future directionLouis Dionne01h 39m
History of template metaprogramming leads to a concrete claim: representing compile-time entities as ordinary values (using Boost.Hana) lets code use normal…
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the 6th eventJens Weller09m
Claims that the sixth mass extinction is the first one driven knowingly by a single species and that climate change plus land use are primary drivers, with…
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Unicode in C++James McNellis01h 04m
Covers concrete encoder behavior and migration choices: Unicode expands to 1,112,064 code points, UCS2 is obsolete, UTF‑32 fixes width but wastes space, UTF‑8…
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The evolving search for modern APIs in BoostBoris Schäling50m
Boost merged a new library called boost.process after 10 years of iteration; it exposes an execute API built with variadic templates and Boost.Fusion, uses…
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An implementer's view of Boost.SIMDJoel Falcou01h 08m
An implementer-level report on Boost.SIMD shows a workable C++11/14 library: a pack<T,N> abstraction, segmented range slicing for prologue/body/epilogue, and…
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Want fast C++? Know your hardware!Timur Doumler01h 01m
Benchmarks use Google Benchmark on clang GCC and Visual Studio across two MacBooks; concrete results: row-major traversal beats column-major by ~30–35× for…
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C++ Today: The beast is backJon Kalb01h 16m
Argues that C++ is resurging because concrete changes deliver measurable results: zero-overhead principle and RAII let libraries like vector manage object…
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The Memory Model in C++Rainer Grimm55m
Explains what actually works: atomic building blocks like compare_exchange and test_and_set spinlocks, using acquire/release for pointer release and relaxed…
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Product Types for C++2xVicente J. Botet Escribá53m
Argues for a small, concrete API to treat arrays pairs tuples and aggregates uniformly so generic algorithms can tuple-like access elements, use C++17 fold…
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Asynchronous IO Using Boost.AsioMichael Caisse54m
Explains concrete Boost.Asio patterns: use of timers to show one-thread vs two-thread behavior, strand serializes handlers to avoid races, and shared_from_this…
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Functional reactive programming in C++Ivan Čukić50m
Claims that C++ can do functional reactive design practically: compose transformations, avoid shared mutable state by message passing, and make components run…
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A lock-free concurrent toolkit for hazard pointersMichael S Wong01h 08m
Proposal pushes hazard pointers and read‑copy‑update into Concurrency TS2 with concrete APIs: RAII HP owner that protects pointers, retire-not-delete…
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Clang Static AnalysisGabor Horvath54m
Clang static analyzer performs path sensitive symbolic execution with a strong memory model and finds deep bugs but currently lacks cross‑translation‑unit…
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Exploring C++17 and beyondMark Isaacson52m
Lists what landed in C++17 and what’s aimed at C++20, claims a clear 2x compile-time win from modules in tested codebases, and gives practical details: use…
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Learning and teaching modern C++Arne Mertz01h 03m
Argues that "modern C++" means a pragmatic subset of best practices combining old and new features, not just new standards or templates; cites a 469-vote poll…
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Ranges v3 and microcontrollers, a revolutionOdin Holmes01h 01m
Shows a concrete run of Ranges v3 on bare metal: an output range can fail so a streaming copy returns remainder pair and code can write “as much as fits now…
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Reduce: From functional programming to C++17 Fold expressionsNikos Athanasiou53m
C++17 introduces fold expressions that let variadic packs reduce in place, enabling compile‑time sums and logical quantifiers; the presenter shows a working…
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The Speed Game: Automated Trading Systems in C++Carl Cook01h 05m
Shows concrete claims, code and measurements: lists 1–10 µs typical C++ software path versus ~100 ns hardware/FPGA; explains BIOS/OS/network tuning, user‑space…
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How to understand million-line C++ projectsPeter Bindels46m
A concrete workflow emerges: scan a 7 million line C++ codebase with ~500 components, detect dependency cycles and measure their cost, iterate from slow shell…
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How bad is meta-programming still today?Peter Gottschling55m
Compares C++98/03, C++11 and C++14 with concrete examples: a compile‑time Fibonacci and prime checker, a one‑header C compiler that emits a binary array, and…
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SG14 (the GameDev & low latency ISO C++ working group)Guy Davidson55m
SG14 pushes concrete C++ fixes for low‑latency games: proposals include a standardized ring buffer (paper 59) and cache‑friendly flat_map/flat_set, while…
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Why iterators got it all wrongArno Schödl01h 02m
Why iterators got it all wrong - Arno Schödl - Meeting C++ 2016 Slides: https://meetingcpp.com/index.php/tv16/items/21.html
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Qt's moc and QMetaObject reflectionOlivier Goffart52m
Explains what moc actually generates for Qt's QMetaObject, shows a clang-based reimplementation called mng that replaces moc using clang and that compiles Qt…
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Next Generation DebuggingJulian Smith01h 02m
Recording and reversible debugging are real and usable: an undo live recorder library produces a single replay file containing program state and all…
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Learn Robotics with C++ in 1 HourJackie Kay01h 00m
Claims that localization needs multiplying tiny probabilities across a laser scan and that a single scan can be on the order of 900000 points leads to…
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Functional C++ for Fun and ProfitPhil Nash01h 04m
Material demonstrates concrete techniques: use of lambdas and small functions to make C++ expression oriented, a builder pattern to keep domain objects…
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Computer Architecture, C++, and High PerformanceMatt P. Dziubinski01h 09m
Concrete claims and repeatable measurements: microarchitecture matters more than abstract big‑O, loop unrolling doubles speed on real CPUs, and careful data…
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Designing and Implementing a new Allocator modelJonathan Müller50m
Argues for a concrete replacement of the STL allocator: a single raw allocator model that allocates bytes not types, adds alignment and separate node/array…
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How to test static_assert?Roland Bock42m
Problem: reliably verify compile time static_assert behavior across compilers. Solution builds on SQL++11/17: wrap static_assert into types and split condition…
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Writing a reflection engine from scratchManuel Sanchez58m
Goal is to produce both static and dynamic C++ reflection in about one hour using libclang Python bindings to parse headers and a jinja-like generator to emit…
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SYCL building blocks for C++ librariesGordon Brown41m
SYCL (SYCL 1.2 on top of OpenCL 1.2) is presented as a single-source C++14 model with concrete APIs: queues, command groups, buffers and accessors, plus…
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Implementing a web game in C++14Kris Jusiak01h 01m
A working C++14 match‑3 web game exists: source uses ranges, boost DI and SML for logic, SDL2 for rendering, compiled with M scripton into both asm.js and web…
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Implementation of a multithreaded compile-time ECS in C++14Vittorio Romeo01h 08m
A compile‑time, multithreaded ECS called ecst runs in C++14 and uses Boost Hana–style metaprogramming, a thread pool plus latch synchronization, a sparse…
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Implementing `static` control flow in C++14Vittorio Romeo01h 02m
Shows a concrete C++14 implementation of compile‑time branching and looping: a static_if implementation using generic lambdas, variable templates and…
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