~/talk

Building 3D Games using Babylon.js

Talkat JSFoo 2015 · on Friday, 2015-09-18· [web-platform, creative-coding]
slides:none on file

Live demo builds a playable 3D scene from code: instantiates Babylon.js engine, creates camera light and sphere, attaches controls, runs the render loop, and imports designer assets via scene loader from Blender-exported .babylon files. Shows physics/collision, audio, and the Babylon.js playground for tinkering. Mentions Visual Studio debugging, performance tradeoffs (debug vs release, segments/triangles matter), runs in browsers and on Android Lollipop, and confirms the demo works end-to-end.

AI-written summary · about

  1. 0:00Introduction
  2. 4:45WebGL
  3. 7:00Simple Code
  4. 11:10Shaders
  5. 13:10Babylonjs
  6. 15:50Demo
  7. 19:15Babylonjs Engine
  8. 21:25Babylon Scene
  9. 30:55Touch
  10. 36:25Collisions
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