HTML5 Game Dev on the iPad
summary
A hidden‑object game, Fashion Tale, is built in HTML5/jQuery with a canvas for the board, DOM/CSS for UI, and an Objective‑C wrapper instead of PhoneGap; two frontend developers finish it in about eight months and it ships to the App Store and earns revenue. Key techniques: iframe garbage-collection reset to avoid iPad1 crashes, webkit transforms over jQuery.animate for smooth hardware-accelerated motion, and jQuery.data() for actionable feeds and message payloads. The approach works across iPad1/2/3 with server-driven purchases and stats.
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chapters (15)
- 0:00Introduction
- 1:35Game Walkthrough
- 5:25Why HTML5
- 8:10Basic Structure
- 11:05Canvas
- 16:50Beyond
- 17:15DOM vs Canvas
- 19:55HTML5 Demo
- 22:10CSS
- 24:55Curved Pads
- 25:35Events
- 27:35jQuery
- 30:10Next Steps
- 30:33Thank You
- 31:23Summary
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