~/talk

How to fail a software project fast and efficiently?

Talkat JDD 2012 · 2012-10-25..10-26· [software-architecture, devops-and-delivery]
links:none on file
slides:none on file

A catalogue of concrete anti-patterns that reliably wreck projects: strict silos with line managers and no cross-team contact, written-only requirements that mutate through three translations, developers forbidden from production while still owning bug fixes, and no continuous integration combined with six-month releases and deployments handled by different teams. Perverse metrics like demanding 100% test coverage or counting bugs equally and banning retrospectives actively incentivize corner-cutting; the remedy is to invert these practices and adopt CI, automation, small releases and regular feedback.

AI-written summary · about

  1. 0:00Introduction
  2. 1:10Organizational division
  3. 4:49Customer interaction gap
  4. 8:43Management demotivation
  5. 13:24Tooling and overtime
  6. 17:21Testing anti-patterns
  7. 22:21Architectural complications
  8. 25:13System design pitfalls
  9. 27:43Specifications failures
  10. 30:41Version control anti-patterns
  11. 32:27Non-functional testing misconceptions
  12. 37:08Agile and XP anti-patterns
  13. 39:38Sustainable pace sabotage
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