~/talk

Introduction to Architectural Katas

slides:none on file

Shows how short, repeatable workshops teach architectural thinking by forcing decisions from fuzzy requirements — typically three-person teams working in 1–2 hour timeboxes to produce an architecture vision, present it and get peer critique. Uses concrete tools: whiteboard-driven prototyping, use-case sticky notes, the C4 zoomable diagrams and event storming. Claims 20–30 kata prompts exist; recommends planning a few throwaway iterations rather than heavy up-front design. Good if wanting hands-on methods to learn questioning, tradeoffs and rapid architecture validation.

AI-written summary · about

  1. 0:00Introduction
  2. 1:27Disclaimer
  3. 2:23Software Architecture
  4. 4:44Coding
  5. 6:22Planning
  6. 7:26Working Together
  7. 9:03Frederick Brooks
  8. 12:37Explanation
  9. 12:55What is a Code Kata
  10. 15:01How long is a Code Kata
  11. 16:32Two Scenarios
  12. 19:22How it works
  13. 24:25Cutters
  14. 25:15Example
  15. 29:07Decision Making
  16. 32:54Cutoffs
  17. 37:28Throwing away
  18. 38:51Flipcharts
  19. 41:29UML
  20. 45:34Whiteboard
  21. 46:56Diagrams
  22. 47:50Lowkey
  23. 49:00Event storming
  24. 50:05Wrap up
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