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Developing the Zero Caliber VR Shooter

TalkinHungarianat Game Dev Day 2019 · on Wednesday, 2019-06-19· [game-development]
links:none on file
slides:none on file

Presentation explains how developing Zero Caliber, a VR first-person shooter, differs from traditional shooters by leveraging VR mechanics and the importance of animation. It describes the VR-specific advantages and how those mechanics open a new chapter in the evolution of first-person shooters.

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