SVG can do that?!
summary
Shows working demos and concrete numbers: a responsive “huggy laser panda” runs as three SVGs and stays 30 KB, an inline astronaut demo is 2 KB, a Smashing checkout image drops from 35 → 6 KB, and a raster-to-SVG trick cuts 38 → 16 KB. Uses GreenSock (GSAP), React and Vue/Nuxt, requestAnimationFrame physics, SVG filters (turbulence), clipPath/mask, and tooling like SVG OMG / SVGO. Also covers accessibility ARIA patterns, getBBox viewBox tricks, and cross‑browser support back to IE9.
AI-written summary · about
chapters (15)
- 0:00Introduction to SVG
- 1:00Benefits of SVG
- 3:03Scalable design principles
- 4:40Layout and positioning
- 6:19SVG animation and state
- 7:53Framework integration
- 11:31Performance optimization
- 14:04Advanced SVG features
- 17:35Styling and interaction
- 20:03Path manipulation
- 22:53Distortion and filters
- 25:10On-the-fly customization
- 27:14Clipping and masking
- 30:50Viewbox as a camera
- 34:01Game development and wrap up








