~/talk

Building the Dragon Age Interactive Story Summary

Talkat FITC Toronto 2015 · 2015-04-12..04-14· [web-platform, javascript]
slides:none on file

A web-native cinematic recap called the Dragon Age Interactive Story Summary compresses animations to ~100x smaller than video by exporting Flash-authored vector scenes to CreateJS and the HTML5 canvas (EaselJS, TweenJS, SoundJS, PreloadJS), adds a virtual camera for aspect-ratio independence, a frame-by-frame performance tester and runtime heuristics that downscale to 1.5x to keep frame time under 16ms, supports localized timing with hold points, auto-exports 1080p video, and runs on consoles and mobile with successful real-world deployment.

AI-written summary · about

  1. 0:00Start
  2. 0:08Grant Skinner
  3. 1:01The Dragon Age Interactive Story Summary
  4. 2:09Dragon Age Inquisition
  5. 2:37The Dragon Age Keep
  6. 5:49Audio
  7. 10:22The Interactive Story Summary
  8. 14:10Additional Benefits
  9. 14:55The Process for Creating this Content
  10. 16:43A Virtual Camera System
  11. 19:43Aspect Ratios
  12. 22:45Performance
  13. 25:09Performance Test Engine
  14. 25:55Target Time
  15. 32:03Hold Points
  16. 33:28Export Flash Content
  17. 38:02Questions
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