Steps on a Creative Career Path
summary
Covers a personal career arc with concrete tactics and tools: claims creative block is cured by routines like timed alarms, priority lists and Eat That Frog-style A/B/C priorities; shows work built in Cinema 4D, Illustrator and Photoshop (mix of 3D, photo-mash and textures), and credits a nine‑person FITC title sequence that reignited creative energy. Mentions surprising scale (14 months on a Ghost in the Shell homage, ~700 Photoshop files on Ender’s Game), a video game and prints for sale, and practical delivery methods like Dropbox.
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chapters (6)
- 0:00Introduction
- 9:01Creative block and self-doubt
- 15:59Daily habits for productivity
- 23:46Goals and project timelines
- 30:11Creative process
- 37:59Q&A
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