~/talk

Building a Scalable, Distributed Backend for Mobile Games

Talkat ElixirConf EU 2017 · 2017-05-04..05-05· [kubernetes]
links:none on file
slides:none on file

Describes how Ministry of Games built a scalable, distributed backend for high-concurrency mobile games using Elixir. Covers the system implementation in Elixir and practical details of deploying the Elixir servers to a Kubernetes cluster.

AI-written summary · about

  1. 0:00Intro
  2. 1:02MOBILE GAME BACKEND
  3. 6:22DEPLOYMENT OVERVIEW
  4. 9:57DEPLOYMENT DETAILS
  5. 12:53GAME SERVER COMPONENTS
  6. 13:53CONNECTIONS
  7. 17:06GAME ENTITIES
  8. 25:11GLOBAL SYSTEMS
  9. 26:32CLUSTERING
  10. 29:12DISTRIBUTED LOCKS
  11. 35:51SCALING IT UP
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