DevCorp: Choose Your Own Adventure
summary
Interactive scenario shows concrete tradeoffs: pressing the team fixes the CI pipeline: 30 minutes, 90% failure so deployments become fast and reliable; building an internal reporting tool removes ad‑hoc requests; choosing pair programming mentorship teaches a junior to swap a pricey loyalty vendor and enables a quick replacement; allowing a developer to edit production once creates a precedent that later contributes to a user‑facing outage and a junior resignation. Outcome: throughput and cost efficiency increase, but one junior is lost and hiring policy shifts away from juniors.
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chapters (4)
- 0:00Start
- 12:11prioritize the pipeline
- 13:15prioritize the pipeline over your other tasks
- 17:44joined a refinement session
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