Extending Jetpack Architecture into 3D General Computing
summary
Pico OS6 ships a Pico Spatial SDK that extends Jetpack Compose and Jetpack Architecture into shared 3D windows, supports multi-instance windows, and ties Compose state to ECS 3D spaces with physics, PBR, portals and spatial audio. Development uses Pico CLI emulator plus a spatial editor and beta agentic tools for scene generation and CI tests. Device claims include a two‑chip design with roughly 40–45 pixels/degree in the sweet spot; demos show Z‑offset stacking, Look‑and‑Pinch input, and on‑device Secure MR/ML features.
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chapters (10)
- 0:00Pico OS6 introduction
- 3:18Pico OS6 as spatial desktop
- 7:14Spatial SDK and 3D content
- 10:31Porting Android apps
- 12:15XR input methods
- 14:46Spatial editor demo
- 17:39ECS spaces in engine
- 21:34Mixed reality features
- 24:27Future possibilities
- 26:18Q&A
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