~/talk

Exploiting Android Icons for Fun and... Probably Not Profit

Talkat droidCon USA 2026 · on Thursday, 2026-07-16· at 15:35· W221C/D/E Keynote Room· [android, creative-coding]
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slides:none on file

Shows how Android activity aliases and dynamic shortcuts plus a foreground service are used to make playable home‑screen games: a Tic‑Tac‑Toe (9 icons) and a Snake rendered by updating ShortcutManager.updateShortcuts and toggling manifest aliases via PackageManager. Activity aliases are static and slow; dynamic shortcuts update at runtime but require user pin confirmation and still show latency (demo runs with a 500 ms tick ≈ 2 FPS on the presenter’s emulator). The builds work but hit rate limits, launcher inconsistencies, and perceived input lag.

AI-written summary · about

  1. 0:00Android icon exploits
  2. 1:02Tic-Tac-Toe with icons
  3. 6:55Activity alias limitations
  4. 7:57Dynamic shortcuts interactivity
  5. 12:28Live Snake game
  6. 18:24Snake game demo
  7. 20:10Practical takeaways
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