Virtual Society
summary
A platform demonstration claims live virtual events with thousands of simultaneous real people using voice and presence rather than bots, backed by a server substrate that reaches 20 billion operations per second to route real-time interactions. The project pairs an interoperability plan and Commerce layer on blockchain to move value between worlds without forcing cryptocurrency, and a governance model that gives content creators ownership of in-world monetization. Early live events and scalability tests report success.
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chapters (11)
- 0:00Introduction
- 2:21Thousands of humans in one space
- 3:26Psychology of virtual experiences
- 5:34Metaverse beyond video games
- 7:22Expanding human experience
- 8:28Why the metaverse hasn't succeeded yet
- 9:12Technology in virtual worlds
- 10:59Missing commerce ingredient
- 12:47Blockchain for shared value
- 13:29Winners and losers in metaverse
- 14:54Vision for interoperable society
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