Django Supporting Virtual Reality Game Development
summary
Built an accessible Google Cardboard VR hidden‑object game called Tiny Eye using Django 1.9 + DRF on Python 3.4 as the API, Unity 5 with C# and the Google Cardboard SDK as the client, Best HTTP and FullSerializer for networking and JSON, and 360 photos shot with a RICO Theta S. Levels and large assets live as asset bundles on S3 so downloads happen on demand, level data updates without App Store resubmits, iOS and Android builds deploy and the gameplay works as designed.
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chapters (25)
- 0:00Intro
- 2:06Whats not in this talk
- 3:11Quiz
- 4:04Virtual Reality
- 5:14Year of VR
- 5:55Desktop vs Mobile
- 8:19Other Applications
- 10:12Why Google Cardboard
- 11:10Tiny
- 13:23Levels
- 14:41Dino War
- 17:04VR in Unity
- 20:29VR Quiz
- 26:37Code Samples
- 29:09Models
- 30:07Level Packs
- 30:50API Key
- 31:47Unity
- 36:47Full Serializer
- 38:30Final Scene
- 40:28Asset Bundles
- 41:54Asset Bundle Utility
- 44:16Preloading Assets
- 45:25Resources
- 46:33Questions
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