An Android Retrospective
summary
Chronicles Android from the 2007 prototype Sooner to Oreo, showing concrete pivots: early UI shipped with multitasking and intents; hardware acceleration prototypes and later deferred rendering replace immediate-mode canvas for big performance wins; Dalvik JIT then ART runtime; Project Butter targets 60fps and input latency; asset atlas saves ~1MB per UI process; runtime permissions and RecyclerView arrive; support library unbundles features; mentions live wallpapers via render script, multi-window working because density/layouts were built early, and the platform growing to ~1 billion active devices.
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chapters (29)
- 0:00Introduction
- 0:42Prehistory
- 1:59Context
- 8:15Android M5
- 20:18Android 101
- 23:19Pretty Fool
- 24:24Cupcake
- 25:30HTC Magic
- 26:59Donut
- 27:33CDMA
- 27:54Multiple Screen Sizes
- 28:26MultiWindow
- 30:44Nexus Devices
- 31:25Live Wallpapers
- 33:52Live Wallpaper
- 35:27WebOS
- 36:33Gingerbread
- 37:31Nexus S
- 40:43Hardware acceleration
- 42:24Motion blur
- 44:27View property animator
- 46:36Honeycomb
- 47:26Galaxy Nexus
- 51:17RTL for Text
- 52:33Android Studio
- 56:53Material Design
- 57:37Runtime permissions
- 58:16Project Volta
- 59:15Support Library
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