~/talk

Maintainability and Refactoring Impact of Higher-Level Design Features

Talkat CppCon 2019 · 2019-09-15..09-20· [software-architecture]
slides:none on file

Argument: types are harder to refactor than functions and templates harder still, with Concepts effectively impossible to change once published. Demonstrated concrete strategies: add aliasing and qualify ADL-dependent calls, stage changes via a compatibility wrapper (legacy_precision) and sweep callers using clang tooling, and rely on abseil-style aliases (abseil string_view) to coexist. Works in practice but is costly, leaves stray breakage (forward-decls, overloads, ADL, tests) and often requires CI, global visibility, and a multi-step refactoring plan.

AI-written summary · about

  1. 0:00Intro
  2. 2:03Evolution of Design Structures
  3. 5:00Fowler Refactorings
  4. 6:02Single-Step Refactorings
  5. 8:55When Single-Step Refactoring Fails
  6. 16:00Multi-Step Refactoring 101 - Rename a Type
  7. 30:03Multi-Step Refactoring Is Expensive
  8. 31:13Can we change functions?
  9. 32:28Changing return types
  10. 36:24Can we change usage of "compatible" types?
  11. 40:06Can we change virtual interfaces?
  12. 42:00Can we change concepts?
  13. 47:36Changing concepts
  14. 51:11Design Abstractions
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