~/talk

Om! Nom! Nash!

Talkat !!Con 2017 · 2017-05-06..05-07· [machine-learning]
slides:none on file

An AI solver for Om Nom Nom claims optimal play by combining Nash equilibrium reasoning with tree search implemented in Python; the raw branching is 36 then 25 then … totaling ~600k states, computing equilibria takes minutes, so memoization cuts distinct states to ≈14,000 and clever canonicalization using board symmetries shrinks solve time to a few seconds. The solver works for guaranteed-best strategies but misses high-variance “Hail Mary” plays where a risky seven beats a steady four.

AI-written summary · about

  1. 0:00Introduction
  2. 1:05Game Theory
  3. 1:40Nash Equilibrium
  4. 3:25Path Matrix
  5. 5:00Search
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