~/talk

Learning in Games II

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Analyzes learning in extensive form games where players observe only terminal nodes and shows repeated play can converge to outcomes that are self‑confirming equilibrium rather than Nash because off‑path beliefs never get data. Builds an overlapping populations model with Bayes updating from non‑doctrinaire priors, discounted lifetime optimization and steady states, uses law of large numbers and dynamic programming to prove existence and characterize limits. Key claims: 1/T experimentation suffices to rule out non‑Nash limits, patient players converge to Nash or to a subgame‑confirmed refinement depending on game structure and information.

AI-written summary · about

  1. 0:00Extensive Form Games
  2. 2:48Terminal Node
  3. 5:57Learning Outcomes
  4. 19:04unitary selfconfirm equilibrium
  5. 21:18selfconfirm equilibrium
  6. 29:44path of s
  7. 32:48coons theorem
  8. 35:11learning dynamics
  9. 37:46aggregate model
  10. 40:00steady states
  11. 45:16any limit
  12. 55:19example
  13. 56:42empirics
  14. 57:28open questions
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