Game of Threads - You Spawn or You Die
summary
An intentional DSL called Intentional Computing Engine runs atop the Erlang VM, moves numeric kernels into C/assembler and offloads via OpenCL to GPUs, and hides process management so the program expresses multi‑dimensional equations while the engine sparks parallel work on demand. A scanner pass is solid, evaluator and cache are alpha, and refactoring tools from the Paraphrase project turn days of manual threading into hours on a 24‑core machine. A beta open source release is planned and GPU offload is functional but currently inefficient.
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chapters (17)
- 0:00Start
- 1:34Technology Adaptation Lifecyle
- 4:54Software Lunch
- 6:35Right tool for the ob
- 8:58Erlang's domain
- 9:59How ICE
- 11:29Programming
- 14:41ParaPhrase Example
- 17:16Elements
- 19:12Variables in ICE
- 21:10Fibonacci
- 24:09La Placian Relaxation
- 27:07Matrix multiplication
- 28:19Matrix mult in ICE
- 29:42Status
- 30:24Next Steps
- 35:08Glue
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