~/talk

Slow and boring: Secrets to building reliable software

Talkat Build Stuff 2025 · 2025-12-03..12-05· [engineering-leadership]
links:none on file
slides:none on file

Argues that achieving real reliability requires organizational changes not just tech choices: commits to five nines for critical routes with a team under 20 engineers, runs teams at about 80% capacity (leave slack) to prevent burnout and reduce incidents, prefers kanban over packed scrum sprints, disperses reliability responsibilities instead of a separate SRE silo, hires for and rewards town planner skills, and uses simple metrics like days-since-last-failure to celebrate “nothing happening.”

AI-written summary · about

  1. 0:00Introduction: why “slow and boring” matters
  2. 2:30The lasagna analogy: goals vs behavior
  3. 5:00Why reliability isn’t just about technology
  4. 7:30The danger of working at 100% capacity
  5. 10:30Creating slack for better engineering decisions
  6. 13:00Rewarding reliability (when nothing happens)
  7. 16:30Invisible teams vs “hero” culture
  8. 19:30Pioneer, settler, town planner model
  9. 22:30Hiring for reliability and team structure
  10. 25:00Why separate SRE/DevOps teams can fail
  11. 28:00Making reliability everyone’s responsibility
  12. 30:30Aligning reliability with business goals
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