~/talk

Generative Spaces

Talkat Beyond Tellerrand Düsseldorf 2018 · 2018-05-07..05-09· [creative-coding]
slides:none on file

Generative programs run in Processing and drive a laser cutter to turn pixel rules into physical cubes and cardboard spheres that sometimes fall apart; a 2×2 grid yields one maze, a 3×3 yields 52 (26 if mirrored), a 4×4 produces 12,600 possible mazes and complexity scales rapidly. Experiments include a 10,000 particles system, Voronoi-based cell spheres, circle‑packing cubes, and emergent ant and orbital simulations that actually organize.

AI-written summary · about

  1. 0:00Welcome
  2. 1:06Amazon spider web structures
  3. 3:56Desert life to cubes
  4. 8:30Generative algorithms and maze creation
  5. 12:26Substrate and recursive patterns
  6. 17:10Selling generative art prints
  7. 18:35Laser cutting algorithms
  8. 21:45Voronoi diagrams
  9. 26:24Particle systems
  10. 33:36Recursive subdivision
  11. 38:31Combinatorics and Invaders
  12. 40:40Why conferences matter
  13. 43:03Childhood inspiration
  14. 47:04Flash animations
  15. 48:35Circle packing
  16. 51:06Force-directed graphs
  17. 54:44Platonic solids
  18. 57:35Mystery of generative systems
  19. 1:01:05Emergence and blind ants
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