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Adding Stylus support to your Android app

Talkat Android Dev Summit 2022 · 2022-10-24..11-14· [android]
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Shows how the Low-Latency Jetpack Library pairs front- and multi-buffered GL layers to cut graphics latency by 50% or more on stylus input, using a SurfaceView parent and a GLFrontBufferedRenderer with callbacks onDrawFrontBufferedLayer and onDrawDoubleBufferedLayer. The app renders incremental stroke updates into the front buffer via renderFrontBufferedLayer, then calls commit to re-render the full stroke into the multi-buffered layer to hide artifacts. Targeted only at stylus workflows across ~270 million large-screen devices.

AI-written summary · about

  1. 0:00Start
  2. 0:16android dev summit
  3. 0:55Latency Sources
  4. 1:08Multi-Buffered Rendering
  5. 1:26Front-Buffered Rendering
  6. 1:50Low-Latency Jetpack Library
  7. 3:59Best Practices
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