Using machine learning to improve player safety in the NFL
summary
A machine pipeline combines helmet object detection, multi-view tracking, and NGS sensor alignment to assign impacts to players, then classifies 16-frame 128×128 clips with a ResNet34 backbone and a temporal shift module, achieving ResNet34 with temporal shift performance at 2D compute. Labeling uses SageMaker Ground Truth; inference runs on AWS Batch + Step Functions with DynamoDB. The system processes seasons over 150x faster than humans and scores >10% more accurate (F1 +12%), replacing 27‑minute-per‑play manual review.
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chapters (11)
- 0:00Program overview
- 1:08Digital athlete philosophy
- 2:30Helmet impact detection
- 5:43Computer vision pipeline
- 7:32Technical detection methods
- 9:32Player assignment process
- 12:51Impact classification
- 17:18Model architecture
- 20:54Fusion and validation
- 25:58Scaling and synchronization
- 29:46Workflow and conclusion
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