Growing Up Agile
summary
Argues there are two Agile worlds: one focused on organizational change and process, the other (Ruby/open‑source) focused on rapid delivery and tech craft. Cites projects (Bab in Mali, Sunlight Foundation, elinteret) as impact examples, names numbers from community surveys (49% say automated unit testing is required, 38% do it often), reports small teams (5–10 people), weekly releases and several teams doing continuous deployment, demos built as a Sinatra app in an hour, and widespread test driven development.
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chapters (43)
- 0:00Intro
- 1:10Battle Back
- 2:27Sunlight Foundation
- 3:36Cody Internet
- 6:29Creating Value
- 7:29Handling Change
- 8:28Courage
- 9:24Humanity
- 12:11My Story
- 13:29Paralytics
- 14:34Extreme Programming
- 15:40College
- 16:03College Experience
- 19:10Poker
- 19:36Rails
- 20:27Agile Practices
- 20:44Transparency Openness
- 21:33Trust
- 22:17Collaboration
- 22:28Value
- 22:56Evelopment
- 23:11Automated Testing
- 23:55Do it often
- 25:26Low overhead
- 27:21Craftsmanship
- 29:38Agile Local Communities
- 32:22Agile Communities
- 35:41Ruby People
- 36:05Ruby Conference
- 37:34Agile vs Ruby
- 39:04Agile Fundamentals
- 39:54Building a Product
- 40:25Lean Startup Ideas
- 41:01Requirements
- 41:46What do you want
- 41:58Software Science
- 42:23Agile is obsolete
- 42:49Organizational change
- 43:19Delivering value
- 44:05Platform Surfing
- 44:37Surgery
- 44:50Top 10
- 45:42Challenge me
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