Tom Van Dam
where else to find them
no profile links on file
what they talk about
where they keep going back
- Pocket Gamer Connects London4 editions2016–2020
on a stage with
- Andre Krugonce
- Aras Senyuzonce
- Filipp Karmanovonce
all 8 in the filters
who talks about the same things
- Jake Parker5 talks
- Andre Krug2 talks
- Ric Cowley4 talks
- Aras Senyuz4 talks
- Graham Gockley2 talks
- Falko Boecker4 talks
| title | conference | date |
|---|---|---|
| Panel: The PG.Biz Panel: What’s Next for Hypercasual & Social Games? | Pocket Gamer Connects London 2020 | 2020-01-20 |
Panelists argue hypercasual stays dominant because short sessions and simple mechanics win wide audiences; publishers report RollerSplat-style titles hitting… | ||
| games | Pocket Gamer Connects Hong Kong 2019 | 2019-07-17 |
ByteDance explains how TikTok becomes a channel for games rather than a games store, using its recommendation AI, creator tools and community challenges to… | ||
| UNO! Playing your cards right in global casual games | Pocket Gamer Connects London 2019 | 2019-01-21 |
Mattel163 partners with Nettie's to turn UNO into a global free to play product that already reaches 15 million unique players before global launch and… | ||
| The big three – China, Korea, and Japan Markets Uncovered | Pocket Gamer Connects London 2018 | 2018-01-22 |
Four games passed $1B in 2017 and every one originated in China, Korea or Japan; Japan is ~ $12B, China similar but with ~250% growth from 2015–2017 and ~550M… | ||
| explains the Chinese mobile games market | Pocket Gamer Connects London 2016 | 2016-01-18 |
NetEase is a $24 billion Nasdaq company and explains China as a fragmented Android ecosystem where QR-code sideloading and publisher media distribution often… | ||
| nothing matches | ||