Ric Cowley
where else to find them
no profile links on file
what they talk about
where they keep going back
no series more than once — all 2 in the filters
on a stage with
- Andre Krugonce
- Filipp Karmanovonce
- Ilya Kuznetsovonce
all 10 in the filters
who talks about the same things
- Timur Haussila4 talks
- Charlotte Cook7 talks
- Kyu Lee8 talks
- Martine Spaans15 talks
- DAVE BRADLEY18 talks
- Oliver Kern7 talks
| title | conference | date |
|---|---|---|
| What Do You Do in the Inevitable Decline of Ad Revenue? | Pocket Gamer Connects Digital #2 | 2020-06-08 |
Ad revenue spikes during COVID prove temporary but not doomed: rewarded video sometimes reaches $40 eCPM on rewarded video while interstitials still hit about… | ||
| Lessons we Learned as a Publisher | Pocket Gamer Connects Digital #2 | 2020-06-08 |
Publisher role shifts from product drops to long live services, with minimum project sizes rising from sub-$1M to minimum project size $2M and a checklist… | ||
| Fireside Chat: Best Practices in Developing Games | Pocket Gamer Connects London 2020 | 2020-01-20 |
2019 is a good year with one public failure: killed Rush Wars after internal play and early external metrics show it “isn’t fun.” Decisions lean on real-user… | ||
| Panel: The PG.Biz Panel: What’s Next for Hypercasual & Social Games? | Pocket Gamer Connects London 2020 | 2020-01-20 |
Panelists argue hypercasual stays dominant because short sessions and simple mechanics win wide audiences; publishers report RollerSplat-style titles hitting… | ||
| nothing matches | ||