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Panel: David vs Goliath: How Can Smaller Studios Compete With Big Studios In The UA Space?Pocket Gamer Connects London 20262026-01-19
Panelists argue smaller studios win by being surgical: pursue UA financing rather than blind spend, start UA on Meta/TikTok, and use free one‑hour audits…
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Panel: What Tools all Game Developers Should Have at Hand at all TimesPocket Gamer Connects Digital #7 (Online)2021-07-12
Teams favor practical, low-friction tools: CI/CD from day one and containerized Kubernetes deployments cut live-ops cost and scale. Use lightweight engines for…
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Designing Engaging VR & AR GamesPocket Gamer Connects Digital #22020-06-08
Spatial computing design focuses on concrete fixes: use device limits (Quest, Hololens, Magic Leap, Valve Index) to reduce meshing cost by anchor an origin…
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