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Mark Mandel

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titleconferencedate
Delivering seamless multiplayer experiences globally with game serversGoogle for Games Developer Summit 20212021-07-12
Google Cloud layers a managed orchestration over Kubernetes + Agones to run dedicated authoritative game servers across many clusters; demo deploys Super Tux…
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Scaling globally with Game Servers and AgonesGoogle for Games Developer Summit 20202020-03-23
Shows running Agones on four GKE clusters (two US, two EU) managed by Google Cloud Game Servers to deploy fleets, do a dry-run rollout, and push v1→v2 per…
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Scaling Multiplayer Game Servers with KubernetesOpen Source Summit + Embedded Linux Conference North America 20192019-08-21
Open-source Agones runs dedicated game server binaries as Kubernetes custom resources, adds an SDK for lifecycle and health, and handles host port allocation…
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Large scale multiplayer gaming with open sourceGoogle I/O 20192019-05-07
Open source matchmaker Open Match and game server orchestrator Agones run on Kubernetes to replace bespoke systems. Demo injects 70,000 players and shows…
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Wrapping Clojure Tooling in ContainersClojure/conj 20152015-11-16
Argues that packaging Clojure tooling into containers yields a repeatable, sharable dev image and demos the pieces: builds a Dockerfile with Java JDK and…
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