Kristina Simakova
where else to find them
no profile links on file
what they talk about
all 5 in the filters
where they keep going back
- droidcon London2 editions2024–2025
all 6 in the filters
on a stage with
who talks about the same things
- Donovan McMurray3 talks
- Mayuri Khinvasara Khabya3 talks
- Namrata Bandekar2 talks
- Nevin Mital6 talks
- Etienne Caron25 talks
- Dereck Bridie8 talks
| title | conference | date |
|---|---|---|
| Creative video editing with Jetpack Media3 and Gemini | Google I/O Connect Berlin 2026 | 2026-06-27 |
Builds an Android app that uploads user videos to Firebase Storage (needed because of a 20 megabyte limit on direct Gemini requests), calls Gemini via Firebase… | ||
| Creative video editing with Jetpack Media3 and Gemini | I/O Connect Berlin 2026 | 2026-06-25 |
Shows a working Android pipeline that turns uploaded phone clips into trimmed, concatenated highlights: videos upload to Cloud Storage, a Gemini API via… | ||
| Crafting delightful Camera & Media experiences | droidcon London 2025 | 2025-10-30 |
Jetpack CameraX and Media3 deliver concrete features: Low light boost with simple one-line integration, real‑time ML effects and a green‑screen pipeline that… | ||
| Video Editing On Android With Media3 | droidcon London 2024 | 2024-10-31 |
Media3’s Transformer module claims to cut editing boilerplate (example: grayscale drops from ~300 to ~30 lines) and already sees broad usage (v1.0.0, ~30% of… | ||
| Video Editing on Android with Media3 | droidcon Berlin 2024 | 2024-07-03 |
Media3’s Transformer module provides concrete APIs for transcoding, trimming, composing and effects, with claimed device-level optimizations and support back… | ||
| Mobile AR in 10 minutes | NDC Oslo 2019 | 2019-06-17 |
Covers current mobile AR SDKs (ARKit, ARCore, Wikitude, Vuforia), tradeoffs and working examples: ARCore/ARKit are free and supported on 250 million devices… | ||
| How to AR | Mobile Era 2018 | 2018-11-01 |
Mobile AR becomes practical after Apple and Google release ARKit/ARCore (2017) so prototypes run natively or in Unity without costly SDK licenses. Real… | ||
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