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Kieran Hicks

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Juicy Audio: Audio Designers' Conceptualisation of the Term in Video GamesCHI PLAY 20242024-10-14
Twelve industry audio designers give hourlong interviews that are analyzed with hybrid deductive and inductive thematic coding plus content analysis, revealing…
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Juicy Game Design: Understanding the Impact of Visual Embellishments on Player ExperienceCHI PLAY 20192019-10-22
Two controlled studies compare visual embellishments in two purpose-built games (40 participants: Frogger-like Cuber and Dungeon Descent) and a commercial mod…
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Designing Movement-based Play With Young People Using Powered WheelchairsCHI 20162016-05-07
Nine young people (ages 13–22) help co-design three wheelchair-controlled games (Speed Slope, Rumble Robots, Rainbow Journey) built in Unity using an extended…
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