Jesse Freeman
where else to find them
what they talk about
all 7 in the filters
where they keep going back
no series more than once — all 5 in the filters
on a stage with
never shared a talk
who talks about the same things
- Opher Vishnia9 talks
- Martin Kool2 talks
- Paul Bakaus5 talks
- Dom Harris2 talks
- Andrzej Mazur2 talks
- Belen Albeza4 talks
| title | conference | date |
|---|---|---|
| Bringing Decades of DevOps Experience To Deep Learning | Reversim Summit 2019 | 2019-06-16 |
Argues that DevOps practices must become DeepOps around three concrete pillars: code, data, and machines. Demonstrates an experiment pipeline that auto-commits… | ||
| Building a Fantasy Game Console with C#, MonoGame, and Rider | JetBrains .NET Day Online 2019 | 2019-05-16 |
Open source C# fantasy console Pixel Vision 8 is a desktop VM built with MonoGame and Rider, running a Lua OS on top of C# and exposing a GameChip API for… | ||
| Picking the Right Tool for the Job: HTML5 vs Unity | Full Stack Fest 2015 | 2015-09-01 |
Compares a single game built twice: once in Phaser (HTML5) and once in Unity, showing HTML5 excels for fast prototyping and casual games but suffers fragmented… | ||
| Five keys to success when building HTML5 games | FutureJS 2014 | 2014-05-06 |
Built 12 games for One Game A Month and hits a concrete result: 3rd place among hundreds, ~19,000 uniques in a month with ~7,500 finishes (38% completion) and… | ||
| Console Quality Cross Platform Canvas Games | Fluent 2013 | 2013-05-28 |
A console‑quality 2D game called Super Jetroid is built in three weeks with ImpactJS and common web APIs — Canvas, requestAnimationFrame, audio tag, and… | ||
| nothing matches | ||