Chris Wilson
where else to find them
what they talk about
all 7 in the filters
where they keep going back
- Fluent2 editions2013–2014
all 4 in the filters
on a stage with
- John Pallettonce
- Nellie McKessononce
who talks about the same things
- Martin Splitt53 talks
- Paul Lewis20 talks
- Denis Radin22 talks
- Ricardo Cabello4 talks
- Opher Vishnia9 talks
- Ben Galbraith15 talks
| title | conference | date |
|---|---|---|
| Beyond Authentic Pixel Art in Unreal Engine | Unreal Fest Europe 2019 | 2019-04-10 |
Cardboard Sword adapts pixel art to Unreal Engine by keeping strict rules—orthographic camera, tilemap grid of 32×32 tiles, and a restrained palette of about… | ||
| Building Engaging Immersive Experiences | Chrome Dev Summit 2018 | 2018-11-12 |
WebXR lands as the concrete bridge for web AR and VR with an origin trial and Chrome flags to enable WebXR Device API and AR hit testing, plus a… | ||
| Chris Wilson (Google) interviewed at Fluent 2014 | Fluent 2014 | 2014-03-11 |
HTML5 exposes real video and audio controls plus WebVTT timed text tracks that attach captions, metadata or coordinates to media and enable indexing and… | ||
| Show, Don't Tell | Fluent 2013 | 2013-05-28 |
O'Reilly builds a git-based publishing platform called Atlas CMS that compiles one set of source files into print PDFs, ebooks and an enhanced web edition that… | ||
| Making the Web Rock: The Web Audio API | HTML5DevConf 2013 | 2013-04-01 |
Web Audio API gives three concrete capabilities: precise timing for overlapping sounds (scheduling via audioContext.currentTime so events run at… | ||
| nothing matches | ||