Chad Phoenix Rose Gowler
where else to find them
what they talk about
all 5 in the filters
where they keep going back
no series more than once — all 4 in the filters
on a stage with
- Ioanna Iacovidesonce
who talks about the same things
- Arthur Doler13 talks
- Jennifer Tu4 talks
- Amy Newell4 talks
- Jameson Hampton9 talks
- Ryan Macklin8 talks
- Cecy Correa8 talks
| title | conference | date |
|---|---|---|
| Simulation exercises through the lens of play | Inclusive Design 24 (#id24) 2020 | 2020-09-17 |
Simulation “empathy” exercises often provoke distress and can worsen attitudes (Nario‑Redmond’s “Crip for a Day” finds raised empathy but increased… | ||
| "Horror, guilt and shame" -- Uncomfortable Experiences in Digital Games | CHI PLAY 2019 | 2019-10-22 |
An online survey (N=95) of players of Papers, Please, Darkest Dungeon and Fallout 4 identifies five concrete ways games create discomfort: persistent pressure… | ||
| Trapped By The Trappings | AlterConf London 2017 | 2017-04-01 |
Claim: everyday processes (standups, code review, timesheets, social events) create real harm for people with anxiety and depression — example: a timesheet… | ||
| Why User Data is about more than Forms | NDC London 2017 | 2017-01-16 |
Argues that binary gender fields and rigid name rules produce wrong analytics, bad targeting and real harm, noting roughly 1–5% of people identify outside the… | ||
| nothing matches | ||