Brandon Piller
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- CHI PLAY2 editions2020–2023
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| title | conference | date |
|---|---|---|
| If at First You Don't Succeed: Helping Players Make Progress In Games With Breaks and Checkpoints | CHI PLAY 2023 | 2023-10-10 |
Study of a side‑scroll platformer (running, jumping, wall jump, grapple) compares four conditions in a 2x2 design: none / breaks / checkpoints / both… | ||
| Is a Change as Good as a Rest? Comparing Break Types for Spaced Practice in a Platformer Game | CHI PLAY 2020 | 2020-11-02 |
Built a custom 2D platformer with wall-jump swing and grapple mechanics and run two experiments: one compares spaced versus continuous practice across four… | ||
| nothing matches | ||