~/talk

How We Got DOOM Running on Zephyr (And Why You Should Try It)

Talkat Zephyr Developer Summit 2025 · on Tuesday, 2025-08-26· at 09:50· G106 (Level 1)· [frontend-architecture]
links:none on file
slides:none on file

Port of PrBoom to Zephyr shows concrete choices: uses the Zephyr native simulator for development and tracing, replaces POSIX hooks for graphics/input, and runs on real hardware. Memory tricks include putting lookup tables in flash and reusing external LCD SRAM as a double buffer moved to external SRAM to fit within M33 150 MHz 512KB SRAM, trading some tearing for feasibility. Demo runs successfully on MCU hardware; audio remains unimplemented.

AI-written summary · about

  1. 0:00Introduction and motivation
  2. 0:36Project goals and scope
  3. 1:54Doom engine selection
  4. 2:38Development and simulation
  5. 4:29Display and input integration
  6. 6:20Hardware porting challenges
  7. 7:30Optimization strategies
  8. 10:53Advanced input implementation
  9. 11:55Lessons learned and conclusion
  10. 13:38Q&A and discussion
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