Immaterial.Cloud
summary
An immersive audiovisual installation that uses two to four smartphones in a room to create a local networked sound piece, claiming to demonstrate peer-to-peer technologies as an alternative to the cloud. Proximity to a phone visibly produces a representation of themselves through data and simultaneously triggers a change in the installation’s sound which the other phones replicate. The project is implemented and documented in the WAC 2021 paper "immaterial.cloud: Using peer-to-peer technologies for music."
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