Designing for Security Outcomes
summary
Argues that security is about human outcomes, not just code, and prescribes concrete practices: use threat modeling early to catch requirement-level contradictions (an audit finds a confidentiality/share requirement that forces a division to close), pair it with adversary modeling and participatory design to capture user intent and cultural constraints (PGP is shown to be a bad fit; in Syria users keep Skype because the camera proves no gun in the room), and adopt tools like Trike/Briar/Mailpile and OODA-style rapid loops to reduce costly late fixes.
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