Iterating faster with Flutter and WSL 2
summary
Claims a practical workflow: Windows 11 + Ubuntu WSL 2 runs native Flutter builds on both Windows and Linux from one development machine, using an inotify + rsync sync from the WSL tree to the Windows side, a Dart file-watcher that sends hot reload injection (sends "r" to flutter run), and Visual Studio Code as the editor. Demo is hacky but working: faster iterations than VM ping‑pong, some fs edge cases and missed events, and end-to-end packaging to MSIX and snap succeeds.
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chapters (8)
- 0:00Introduction to WSL and Flutter
- 1:31The vision for cross-platform
- 3:30Why use WSL for development?
- 6:49Setting up the environment
- 9:20File syncing and iteration
- 13:52Automating hot reload
- 15:28Long-term architectural ideas
- 19:22Packaging and deployment
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