Special effects with SwiftUI Text
summary
Shows concrete tricks not vague promises: uses SwiftUI and the TextRenderer protocol (iOS 18+) to render lines, runs, and individual glyphs; implements a striped renderer, a highlight renderer, and a wave renderer with animatable strength (example values 20 and 0.5) plus earthquake and blur variants; offloads per‑pixel warps and recolors to Metal shaders for perspective tilt and distortion; ships a native Mac app called Prismic example project on GitHub; all effects keep live text reflow and accessibility.
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chapters (7)
- 0:00The legacy of Word Art
- 2:22Swift UI Text Renderer
- 5:15Customizing text rendering
- 8:08Text highlighting attributes
- 10:53Glyph animation techniques
- 15:59Metal shaders for distortion
- 23:12Project Prismic and closing








