Apple Vision Pro New Interface Based on Hand Tracking
summary
A Swift/SwiftUI implementation recreates visionOS SystemOverlay behavior on Apple Vision Pro using SpecialTrackingSession hand tracking, RealityView attachments and a BillboardComponent, with Combine plumbing to detect flips and taps. The per-frame (~90Hz) logic treats finger distance under a 3 cm threshold as a tap and reliably opens app windows, but it cannot access gaze (privacy-locked), may be overridden by the OS persistent system overlay, and currently handles only the right hand.
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chapters (14)
- 0:00Introduction
- 2:10Spatial computing interface
- 4:36System overlay in visionOS 2.0
- 6:01Custom system overlay demo
- 8:10Hand tracking with visionOS 2.0
- 11:01Hand gesture system
- 13:50Overlay between fingers
- 14:10Hand flips for view switching
- 15:35Finger tap gestures
- 17:19Opening windows with gestures
- 18:03Gaze tracking challenges
- 19:47Persistent overlay conflicts
- 21:13Tracking session limits
- 21:55Future of visionOS








