~/talk

Reusable UI components with SwiftUI

Talkat /dev/world 2019 · 2019-09-26..09-27· [swift]
name:Mira Kim
links:none on file
slides:none on file

A team replaces a 50+ screen storyboard monolith with programmatic UI and builds a reusable component library using SwiftUI, Xcode 11 canvas and live previews to iterate visuals, accessibility and dark mode quickly. Components live in a separate framework (previously CocoaPods), now moving to Swift Package Manager for versioning. The workflow exposes pitfalls—visual similarity hides behavioral differences—so governance and designer-defined components matter. Major caveat: iOS 13+ requirement limits rollout.

AI-written summary · about

  1. 0:00Introduction and background
  2. 1:11Team structure and legacy challenges
  3. 3:39UIKit limitations before SwiftUI
  4. 4:41SwiftUI benefits and demo setup
  5. 7:07Building a component with SwiftUI
  6. 12:28Mistakes in reusable components
  7. 14:55Redesign project and design specs
  8. 17:23Versioning and governance tips
  9. 19:13SwiftUI as collaboration tool
  10. 20:02Testing accessibility in SwiftUI
  11. 22:38Conclusion and SwiftUI verdict
  12. 23:43Q&A session
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